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AI Insights · Timothy · April 2025

Top Boxing Games on iOS in Serbia: Q1 2025 Performance

Explore the performance of the top 5 boxing games on iOS in Serbia during Q1 2025, highlighting trends in downloads and revenue.

Top Boxing Games on iOS in Serbia: Q1 2025 Performance

In the first quarter of 2025, the top boxing games on iOS in Serbia showed varied performance in terms of downloads and revenue. This data, provided by Sensor Tower, offers insights into user engagement with these popular apps.

MFC - Midnight Fight Club, developed by MIDNIGHT GAMES S.R.L., experienced fluctuating weekly downloads, starting at 164 in early January and decreasing to 57 by the end of March. Despite the downloads, the app did not generate any revenue during this period.

Real Boxing 2 from Vivid Games S.A. saw its weekly revenue peak at around $18 in early February, with a noticeable dip to $2 towards the end of the quarter. The downloads began at 89 and gradually declined to 44.

I, The One - Fighting Games by Azur Interactive Games Limited started the quarter with 87 downloads. Although the downloads fluctuated, they ended at 43 in March. The app did not record any revenue during this period.

Boxing Ring, published by BoomBit, Inc., showed a decline in downloads from 70 at the start of January to just 4 by the end of March. Like some of its peers, it did not generate revenue in Q1 2025.

Finally, MMA Manager 2: Ultimate Fight from Prey Studios had a modest number of downloads, starting at 23 and decreasing to 6. It recorded a small revenue of $1 in mid-March.

For more detailed insights into these applications and their market performance, visit Sensor Tower's comprehensive analytics platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025